Face to Facebook, 2011

In this Global Mass Media Hack Performance, Paolo Cirio stole around 1 million profile photos from facebook accounts, using them in custom made web-dating site.
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In this Global Mass Media Hack Performance, Paolo Cirio stole around 1 million profile photos from facebook accounts, using them in custom made web-dating site.
+Info here

Redes Vestíveis is a project by Claudio Bueno that transforms people into nodes of an elastic virtual network, visualized in each person’s mobile phone. By moving through space each participant is able to change the network’s shape or to break it by staying in the same place.
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In this project by David Rokeby, the computer “watches” the objects that the participant places in from of a video camera and attributes them a name from a pre-selected list. The computer outputs its interpretation through a text-to-speech system, constructing small poems that we can listen and read in the monitor available in the installation space.


DadaBox is a sound object made by Jifei Ou. By shaking this conic object we are able to randomly mix a sound poem by Kurt Schwitters in a Cadavre exquis style. See video bellow.
Jifei Ou website here
Found at: Creative Applications
This weekend I was at ZKM’s Digital Art Works. The Challenges of Conservation exhibition and without expecting there was at the same time and sharing the same space an exhibition called Car culture where I’ve found these two works featuring cars:

Room Racers from Lieven Van Velthoven is an augmented reality multilplayer car game that asks players to construct the race track and to drive through it. An ordinary object that is left under the projection space will enter the game-world rules by transforming itself into an obstacle that will prevent the car to drive freely and consequently augment the game’s degree of difficulty. New objects and their position might be changed anytime since the system will react in real time. Video here


Daniel Baek brings back the times of our infancy when we would spend an afternoon running all the furniture around the house with a small jumping car, simulating its acceleration with our mouths.
Sound Machine augments the movements of the car in contact with the metal panel. A system of microphones amplifies this sound that is reproduced by the amp on the wall. Video here
In this work by Kenichi Okada, the spectator is invited to seat at the table and to “dialogue” with a reflection from himself that has 2 seconds of delay.

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video here
This installation by Christoph De Boeck transforms brain wave activity into a spatial accoustic manifestation. A headset sends 8 channels of brain wave data that makes small electro mechanical actuators hit the several steel boards suspended on the ceiling. By walking around the spectator is able to hear a subjective soundscape that corresponds to the frequency of his own brain waves.

Last February I visited the Ososphère 2011 exhibition at the Môle Seegmuller in Strasbourg and in between other interesting works that had as common theme the city, a small room near the entrance kept my attention and a big part of my time at the exhibition.
Inside this room that was much like a classic waiting room there was four chairs where people were excpected to wait and in the oposite wall we were able to see a full wall video projection that was a time mirror from the waiting room. Even if there was no one in the physical room space, past attendants appear in the video making you company, sometimes leaving and being replaced by others.
If you were seating in one of the chairs you wouldn’t probably see yourself immediatley reflected in the video so you would wait until your image appears.
Check Cyprien Quairiat page for video and to see other works from the artist.


Each one of us is now perfectly equiped to enter in contact with someone, to know anykind of information available on the web, to find a “lost” place in the map, to listen to our favorite tunes anytime and anywhere. Although the super powers that technology has given to us over time have their weak points and dark sides that we should think about. Mobile phones and devices like iphone can be easily tracked and followed without user’s permission. With this possibility in mind, the atlas of the habitual by Tim Clark is a visualization of his geo-location routine during 200 days asking questions about what do this information means to the person tracked and to a system that is more and more depending on personal information. You can see it here in detail.
See also the post on Eyebeam website


In Larsen’s $10,000 Sculpture the artist simply uses a dollar bill acceptor hanging on a wall to gather $10.000. The spectator has no access to any kind of rule or instruction and the work is in constant progress until it reaches the $10.000. See project website for full description.

A Tool to Deceive and Slaughter is a sculpture that constantly auction itself on ebay. Check complete description here and follow the current auction on ebay here
Caleb Larsen website here