SUBSCRIBE LES AUXILIAIRES DE MEMOIRE

Interface : les memoires auxiliaires

les memoires auxiliaires

FILIPE PAIS

Category: Interface

A paralel image

“A Parallel Image” is an electronic camera obscura, made by Gebhard Sengmüller, in collaboration with Franz Büchinger. It is an interactive sculpture which can capture and display images. On one side is a camera made of 2500 photo senser which are mounted on a 1 by 1 meter board. On the other side there is [...]

A Study Of Three Mirrors

“A Study Of Three Mirrors” by rAndom international are not really 3 mirrors. It’s a ‘temporary light painting’. Face recognition technology detects when the viewer is standing in front of the work and then directly paints the onlookers image in light. The Image then gradually fades. Evectively a mirror this work offers the ultimate immediate, [...]

Handy AR

Markerless Inspection of Augmented Reality Objects Using Fingertip Tracking

video
The Handy AR presents a vision-based user interface that tracks a user’s outstretched hand to use it as the reference pattern for augmented reality (AR) inspection, providing a 6-DOF camera pose estimation from the tracked fingertip configuration. A hand pose model is constructed in a one-time calibration [...]

Sportpong, 2009

3 vs 2 Rorschach kids… from Sportpong on Vimeo.
Physical gaming
Sportpong is an interactive physical computer game. The field is projected on the floor, two or more players can fight in teams against each other. With a paddle on each foot you hit the ball to the goal or to defend your goal. Not only smartnes [...]

Human antena

video

Human Antenna is a project by Swiss designer Florian Kräutli who is currently working in the Netherlands.
A carpet made of looms from conductive thread.
By standing on it, your body acts as an antenna. The carpet picks up the radio waves, which your body receives and makes them hearable. When walking on the carpet you can [...]

Oasis by Yunsil Heo and Hyunwoo Bang

OASIS from yunsil heo on Vimeo.
A surface covered with black sand turns into a pool full of life when people grab and remove a handful of sand away. In this micro-world, virtual creatures are born, live and perish.They recognize their spatial boundaries and obstacles of living and respond to peoples’ touch in various ways.
A real-time [...]