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Category: Physical computing

Mathieu Briand

Photo from SYS*017.ReR*06/ PiG-EqN\ 5*8

Photo from SYS*05.ReE*03/ SE*1\ MoE*2-4
Mathieu Briand’s work raises major questions about the Westen concept of the subject, particularly as it is formed by visual perception. It also reflects the transformation of our intenal world, which, as result of our increasing access to diverse virtual information, [...]

A Study Of Three Mirrors

“A Study Of Three Mirrors” by rAndom international are not really 3 mirrors. It’s a ‘temporary light painting’. Face recognition technology detects when the viewer is standing in front of the work and then directly paints the onlookers image in light. The Image then gradually fades. Evectively a mirror this work offers the ultimate immediate, [...]

Mechanical Mirrors, Daniel Rozin

This mechanical mirrors are made of various materials but share the same behavior and interaction; any person standing in front of one of these pieces is instantly reflected on its surface. The mechanical mirrors all have video cameras, motors and computers on board and produce a soothing sound as the viewer interacts with them.

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Oasis by Yunsil Heo and Hyunwoo Bang

OASIS from yunsil heo on Vimeo.
A surface covered with black sand turns into a pool full of life when people grab and remove a handful of sand away. In this micro-world, virtual creatures are born, live and perish.They recognize their spatial boundaries and obstacles of living and respond to peoples’ touch in various ways.
A real-time [...]

Tuned Stairs, Fabrica Interactive design

Video / pictures
Tuned Stairs is the introductory installation for the Fabrica exhibition at Center Pompidou on 6 October – 13 November 2006. As visitors walk down the stairs leading to the exhibition, their footsteps activate a musical sound. The installation refocuses the attention of the visitor onto their footfalls – allowing them the opportunity to [...]

Here After, UVA

Video
As part of the English Heritage Picture House exhibition, UVA created a video installation titled “Hereafter”. Hereafter uses a high speed camera to create a live history of the space, mixing previous recorded interactions, objects and people. Based Upon manufactured a custom enclosure for the screen.
by UVA, 2007

Animal Superpowers, Kenichi Okada

Video
Animals have senses beyond human experience, for example they are able to instinctively sense approaching tsunamis through feeling very low frequencies, communicating through pheromones or can navigating through sensing ultrasonic, electro or geo-magnetic fields.
Curiosity and exploration is one of the major desires of children. How would kids feel if they could transform themselves to the [...]

Le monde des montagnes, Camille Scherrer

Video
Under the viewer’s eyes, the frontier between the real and virtual worlds becomes blurred. “Le Monde des Montagnes” is an interactive set-up to discover the secrets hidden in the pages of an ordinary book… The shadow of a bird passes over the book, foxes’ lanterns light up the text, paper mountains emerge… The strange and [...]

Opto-Isolator, Golan Levin with Greg Baltus

Video on vimeo
Opto-Isolator inverts the condition of spectatorship by exploring the questions: “What if artworks could know how we were looking at them? And, given this knowledge, how might they respond to us?” The sculpture presents a solitary mechatronic blinking eye, at human scale, which responds to the gaze of visitors with a variety of [...]

Audience, Random International

Audience on Vimeo
Audience is an installation conceived by rAndom International in collaboration with Chris O’Shea and consists of around 64 head-size mirror objects. Each object moves its head in a particular way to give it different characteristics of human behaviour. Some chat amongst themselves, some shy away and others confidently move to grab your attention.
When [...]